/*
 * This file is part of aion-emu <aion-unique.com>.
 *
 *  aion-unique is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-unique is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.network.aion.serverpackets;


import com.aionengine.gameserver.model.gameobjects.StaticDoor;
import com.aionengine.gameserver.model.gameobjects.VisibleObject;
import com.aionengine.gameserver.network.aion.AionConnection;
import com.aionengine.gameserver.network.aion.AionServerPacket;

/**
 * @author ATracer
 */
public class SM_GATHERABLE_INFO extends AionServerPacket {

    private VisibleObject visibleObject;

    public SM_GATHERABLE_INFO(VisibleObject visibleObject) {
        super();
        this.visibleObject = visibleObject;
    }

    @Override
    protected void writeImpl(AionConnection con) {
        writeF(visibleObject.getX());
        writeF(visibleObject.getY());
        writeF(visibleObject.getZ());
        writeD(visibleObject.getObjectId());
        writeD(visibleObject.getSpawn().getStaticId());
        writeD(visibleObject.getObjectTemplate().getTemplateId());
        if (visibleObject instanceof StaticDoor) {
            if (((StaticDoor) visibleObject).isOpen()) {
                writeH(0x09);
            } else {
                writeH(0x0A);
            }
        } else {
            writeH(1);
        }
        writeC(visibleObject.getSpawn().getHeading());
        writeD(visibleObject.getObjectTemplate().getNameId());
        writeH(0);
        writeH(0);
        writeH(0);
        writeC(100); // unk
    }
}
